YD_AllInOneApp/decompiled/smali/com/blankj/utilcode/util/SpanUtils$ShaderSpan.smali
2026-07-06 19:54:44 +08:00

58 lines
1.4 KiB
Smali

.class Lcom/blankj/utilcode/util/SpanUtils$ShaderSpan;
.super Landroid/text/style/CharacterStyle;
.source "SpanUtils.java"
# interfaces
.implements Landroid/text/style/UpdateAppearance;
# annotations
.annotation system Ldalvik/annotation/EnclosingClass;
value = Lcom/blankj/utilcode/util/SpanUtils;
.end annotation
.annotation system Ldalvik/annotation/InnerClass;
accessFlags = 0x8
name = "ShaderSpan"
.end annotation
# instance fields
.field private mShader:Landroid/graphics/Shader;
# direct methods
.method private constructor <init>(Landroid/graphics/Shader;)V
.locals 0
.line 1424
invoke-direct {p0}, Landroid/text/style/CharacterStyle;-><init>()V
.line 1425
iput-object p1, p0, Lcom/blankj/utilcode/util/SpanUtils$ShaderSpan;->mShader:Landroid/graphics/Shader;
return-void
.end method
.method synthetic constructor <init>(Landroid/graphics/Shader;Lcom/blankj/utilcode/util/SpanUtils$1;)V
.locals 0
.line 1421
invoke-direct {p0, p1}, Lcom/blankj/utilcode/util/SpanUtils$ShaderSpan;-><init>(Landroid/graphics/Shader;)V
return-void
.end method
# virtual methods
.method public updateDrawState(Landroid/text/TextPaint;)V
.locals 1
.line 1430
iget-object v0, p0, Lcom/blankj/utilcode/util/SpanUtils$ShaderSpan;->mShader:Landroid/graphics/Shader;
invoke-virtual {p1, v0}, Landroid/text/TextPaint;->setShader(Landroid/graphics/Shader;)Landroid/graphics/Shader;
return-void
.end method