.class Lcom/blankj/utilcode/util/SpanUtils$ShaderSpan; .super Landroid/text/style/CharacterStyle; .source "SpanUtils.java" # interfaces .implements Landroid/text/style/UpdateAppearance; # annotations .annotation system Ldalvik/annotation/EnclosingClass; value = Lcom/blankj/utilcode/util/SpanUtils; .end annotation .annotation system Ldalvik/annotation/InnerClass; accessFlags = 0x8 name = "ShaderSpan" .end annotation # instance fields .field private mShader:Landroid/graphics/Shader; # direct methods .method private constructor (Landroid/graphics/Shader;)V .locals 0 .line 1424 invoke-direct {p0}, Landroid/text/style/CharacterStyle;->()V .line 1425 iput-object p1, p0, Lcom/blankj/utilcode/util/SpanUtils$ShaderSpan;->mShader:Landroid/graphics/Shader; return-void .end method .method synthetic constructor (Landroid/graphics/Shader;Lcom/blankj/utilcode/util/SpanUtils$1;)V .locals 0 .line 1421 invoke-direct {p0, p1}, Lcom/blankj/utilcode/util/SpanUtils$ShaderSpan;->(Landroid/graphics/Shader;)V return-void .end method # virtual methods .method public updateDrawState(Landroid/text/TextPaint;)V .locals 1 .line 1430 iget-object v0, p0, Lcom/blankj/utilcode/util/SpanUtils$ShaderSpan;->mShader:Landroid/graphics/Shader; invoke-virtual {p1, v0}, Landroid/text/TextPaint;->setShader(Landroid/graphics/Shader;)Landroid/graphics/Shader; return-void .end method