优化
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cbf1728489
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@ -31,7 +31,7 @@ namespace Wpf_AiSportsMicrospace.Common
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IPointTracker _rightTracker;
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private int _leftWaveCount = 0;
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private int _rightWaveCount = 0;
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private const int WaveThreshold =1;
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private const int WaveThreshold = 3;
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WebcamClient _webcamClient;
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private DateTime? _wristStartTime = null;
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@ -43,8 +43,8 @@ namespace Wpf_AiSportsMicrospace.Common
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_leftTracker = PostureCalculate.CreatePointTracker("left_wrist", 0);
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_rightTracker = PostureCalculate.CreatePointTracker("right_wrist", 0);
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_leftTracker.Amplitude = 0.3f;
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_rightTracker.Amplitude = 0.3f;
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//_leftTracker.Amplitude = 0.3f;
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//_rightTracker.Amplitude = 0.3f;
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}
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public WebcamClient CreateRTSP()
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@ -8,6 +8,7 @@ using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Controls.Primitives;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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@ -271,15 +272,35 @@ namespace Wpf_AiSportsMicrospace.MyUserControl
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}
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public void SlideLeft()
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public async void SlideLeft()
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{
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StopProgress();
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await Dispatcher.InvokeAsync(async () =>
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{
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while (ItemsHost.ItemContainerGenerator.Status != GeneratorStatus.ContainersGenerated)
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await Task.Delay(10);
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// 强制刷新布局
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ItemsHost.UpdateLayout();
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SelectedIndex++;
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}, DispatcherPriority.ContextIdle);
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}
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public void SlideRight()
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public async void SlideRight()
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{
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StopProgress();
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await Dispatcher.InvokeAsync(async () =>
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{
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while (ItemsHost.ItemContainerGenerator.Status != GeneratorStatus.ContainersGenerated)
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await Task.Delay(10);
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ItemsHost.UpdateLayout();
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SelectedIndex--;
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}, DispatcherPriority.ContextIdle);
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}
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}
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}
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@ -106,16 +106,23 @@ namespace Wpf_AiSportsMicrospace
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switch (wavingaction)
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{
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case (int)WavingAction.LeftWave: // 左手挥动
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Application.Current.Dispatcher.Invoke(() => coverFlow.SlideRight());
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//Application.Current.Dispatcher.Invoke(() => coverFlow.SlideRight());
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coverFlow.SlideRight();
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break;
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case (int)WavingAction.RightWave: // 右手挥动
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Application.Current.Dispatcher.Invoke(() => coverFlow.SlideLeft());
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//Application.Current.Dispatcher.Invoke(() => coverFlow.SlideLeft());
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coverFlow.SlideLeft();
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break;
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case (int)WavingAction.FirstHand: // 举手开始
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//Application.Current.Dispatcher.BeginInvoke(() => coverFlow.StartSelectedProgress());
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RouterGoNew();
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Dispatcher.InvokeAsync(() =>
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{
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coverFlow.StartSelectedProgress();
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}, DispatcherPriority.Render);
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//RouterGoNew();
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break;
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case (int)WavingAction.Raising: // 举手中,实时更新进度
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@ -124,7 +131,7 @@ namespace Wpf_AiSportsMicrospace
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case (int)WavingAction.RaiseHand: // 举手完成
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// 设置标记,停止后续手势识别
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//IsGestureActive = false;
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//RouterGoNew();
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RouterGoNew();
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//coverFlow.ProgressCompleted += CoverFlow_ProgressCompleted;
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break;
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