update:倒计时bug'
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@ -175,7 +175,8 @@ namespace Wpf_AiSportsMicrospace
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else
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{
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//var newPage = new TrainingRecords();
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var newPage = new WhackAMole();
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//var newPage = new WhackAMole();
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var newPage = new StandingLeap();
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mainWin?.SwitchPageWithMaskAnimation(newPage, true);
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}
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}
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@ -25,7 +25,9 @@
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x:Name="centerImg4"
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Visibility="Hidden"
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gif:ImageBehavior.AnimatedSource="/Resources/Img/test_img/jump_long/jumping.gif"
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gif:ImageBehavior.RepeatBehavior="0"
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gif:ImageBehavior.RepeatBehavior="1x"
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gif:ImageBehavior.AutoStart="False"
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gif:ImageBehavior.AnimationSpeedRatio="1.5"
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gif:ImageBehavior.AnimateInDesignMode="True"
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HorizontalAlignment="Left" VerticalAlignment="Top" Margin="824,72,0,0" Width="824" Height="610"/>
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<Grid Width="1920" Height="1080" Background="#80000000" x:Name="TipBox" Opacity="0">
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@ -230,7 +230,7 @@ namespace Views.JumpLong
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ImageBehavior.SetRepeatBehavior(centerImg4, new RepeatBehavior(2));
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ImageBehavior.SetRepeatBehavior(centerImg4, new RepeatBehavior(1));
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ImageBehavior.GetAnimationController(centerImg4).Play();
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await Task.Delay(800);
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await Task.Delay(2100);
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_sport.Stop();//关闭运动
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_mainWin.FacialRecognitionEvent -= this.HumanPredicting;
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count.Text = counts;
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@ -226,13 +226,13 @@ namespace Wpf_AiSportsMicrospace.Views
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StartCountdown(3);
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_isCountdownStarted = true; // 倒计时开始,停止左手检测
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break;
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case (int)WavingAction.Raising:
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UpdateCountdown();
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break;
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case (int)WavingAction.RaiseHand:
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FinishCountdown();
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_currentGameState = GameState.Running; // 倒计时完成 → 游戏开始
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break;
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//case (int)WavingAction.Raising:
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// UpdateCountdown();
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// break;
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//case (int)WavingAction.RaiseHand:
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// FinishCountdown();
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// _currentGameState = GameState.Running; // 倒计时完成 → 游戏开始
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// break;
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}
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}
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break;
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@ -246,7 +246,7 @@ namespace Wpf_AiSportsMicrospace.Views
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private double _currentCountdown = 3600;
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private DateTime _lastUpdateTime = DateTime.Now;
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private void StartCountdown(int start = 3)
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private async void StartCountdown(int start = 3)
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{
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_mainWin.ShowCountDownAnimation();
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//_currentCountdown = start;
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@ -289,6 +289,10 @@ namespace Wpf_AiSportsMicrospace.Views
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// 绑定事件
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_mainWin.FacialRecognitionEvent += handler;
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await Task.Delay(3000);
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FinishCountdown();
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_currentGameState = GameState.Running;
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}
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private void UpdateCountdown()
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@ -201,15 +201,18 @@ namespace Wpf_AiSportsMicrospace.Views.JumpRope
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switch (rightWaving)
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{
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case (int)WavingAction.FirstHand:
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StartCountdown(3);
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_isCountdownStarted = true;
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if (!_isCountdownStarted)
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{
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StartCountdown(3);
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}
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break;
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case (int)WavingAction.Raising:
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UpdateCountdown();
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//UpdateCountdown();
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break;
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case (int)WavingAction.RaiseHand:
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FinishCountdown();
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_currentGameState = GameState.Running;
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//FinishCountdown();
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//_currentGameState = GameState.Running;
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break;
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}
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}
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@ -230,15 +233,18 @@ namespace Wpf_AiSportsMicrospace.Views.JumpRope
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private int _currentCountdown = 3;
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private DateTime _lastUpdateTime = DateTime.Now;
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private void StartCountdown(int start = 4)
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private async void StartCountdown(int start = 4)
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{
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_mainWin.ShowCountDownAnimation();
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_isCountdownStarted = true;
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_currentCountdown = start;
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//countdownText.Text = _currentCountdown.ToString();
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//countdownGrid.Visibility = Visibility.Visible;
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_lastUpdateTime = DateTime.Now;
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_mainWin.ShowCountDownAnimation();
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Utils.PlayBackgroundMusic("countdown_3.mp3", false);
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//UpdateCountdown();
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//开始人脸识别=============================================
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Action<VideoFrame> handler = null;
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@ -269,8 +275,31 @@ namespace Wpf_AiSportsMicrospace.Views.JumpRope
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// 这里可以继续处理 studentList
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};
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// 绑定事件
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//// 绑定事件
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_mainWin.FacialRecognitionEvent += handler;
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await Task.Delay(3000);
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FinishCountdown();
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_currentGameState = GameState.Running;
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}
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private void UpdateCountdown()
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{
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if ((DateTime.Now - _lastUpdateTime).TotalSeconds >= 1)
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{
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_lastUpdateTime = DateTime.Now;
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_currentCountdown--;
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if (_currentCountdown > 0)
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{
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countdownText.Text = _currentCountdown.ToString();
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}
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else
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{
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FinishCountdown();
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_currentGameState = GameState.Running;
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}
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}
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}
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private async Task LoadImageFromUrlAsync(string imageUrl, Image image)
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@ -301,24 +330,6 @@ namespace Wpf_AiSportsMicrospace.Views.JumpRope
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}
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}
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private void UpdateCountdown()
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{
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if ((DateTime.Now - _lastUpdateTime).TotalSeconds >= 1)
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{
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_lastUpdateTime = DateTime.Now;
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_currentCountdown--;
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if (_currentCountdown > 0)
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{
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countdownText.Text = _currentCountdown.ToString();
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}
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else
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{
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FinishCountdown();
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}
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}
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}
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private async void FinishCountdown()
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{
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countdownText.Text = "GO!";
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@ -593,8 +604,10 @@ namespace Wpf_AiSportsMicrospace.Views.JumpRope
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private void Image_MouseDown(object sender, MouseButtonEventArgs e)
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{
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popSilder1.StartMarginAnimation();
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popSilder2.StartMarginAnimation();
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//popSilder1.StartMarginAnimation();
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//popSilder2.StartMarginAnimation();
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//StartCountdown();
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StartCountdown(3);
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}
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}
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}
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