diff --git a/Wpf_AiSportsMicrospace/Common/SportOperate.cs b/Wpf_AiSportsMicrospace/Common/SportOperate.cs
index 83f0d72..7148e16 100644
--- a/Wpf_AiSportsMicrospace/Common/SportOperate.cs
+++ b/Wpf_AiSportsMicrospace/Common/SportOperate.cs
@@ -155,7 +155,7 @@ namespace Wpf_AiSportsMicrospace.Common
}
var duration = DateTime.Now - _raiseStartTime.Value;
- if (duration.TotalSeconds >= 3)
+ if (duration.TotalSeconds >= 1)
{
_raiseStartTime = null;
_wristStartTime = null;
diff --git a/Wpf_AiSportsMicrospace/MyUserControl/CoverFlowControl.xaml.cs b/Wpf_AiSportsMicrospace/MyUserControl/CoverFlowControl.xaml.cs
index 14c5fe5..4d2df00 100644
--- a/Wpf_AiSportsMicrospace/MyUserControl/CoverFlowControl.xaml.cs
+++ b/Wpf_AiSportsMicrospace/MyUserControl/CoverFlowControl.xaml.cs
@@ -116,7 +116,7 @@ namespace Wpf_AiSportsMicrospace.MyUserControl
{
if (_currentItem.Progress < 1)
{
- _currentItem.Progress += 0.00556; // 控制速度
+ _currentItem.Progress += 0.01; // 控制速度
if (spark != null)
{
var pos = GetSparkPosition(_currentItem.Progress, 150, 200);
diff --git a/Wpf_AiSportsMicrospace/Views/JumpRope/MusicJumpRope.xaml b/Wpf_AiSportsMicrospace/Views/JumpRope/MusicJumpRope.xaml
index 94a9065..d4c8c9b 100644
--- a/Wpf_AiSportsMicrospace/Views/JumpRope/MusicJumpRope.xaml
+++ b/Wpf_AiSportsMicrospace/Views/JumpRope/MusicJumpRope.xaml
@@ -35,18 +35,5 @@
TextAlignment="Center"
/>
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/Wpf_AiSportsMicrospace/Views/JumpRope/MusicJumpRope.xaml.cs b/Wpf_AiSportsMicrospace/Views/JumpRope/MusicJumpRope.xaml.cs
index fc21ab8..578c009 100644
--- a/Wpf_AiSportsMicrospace/Views/JumpRope/MusicJumpRope.xaml.cs
+++ b/Wpf_AiSportsMicrospace/Views/JumpRope/MusicJumpRope.xaml.cs
@@ -38,35 +38,8 @@ namespace Wpf_AiSportsMicrospace.Views.JumpRope
private readonly object _updateLock = new object();
private readonly Dictionary _jumpStatus = new Dictionary();
private MusicJumpRopeContext _musicJumpRopeContext;
- public Dictionary> _musicBeatsDic;
private GameState _currentGameState = GameState.NotStarted;
- List RankingItemList = new();
- private List _musicBeats = new List()
- {
- 0.545,1.09,1.635,2.18,2.725,3.27,3.815,4.36,4.905,5.45,
- 5.995,6.54,7.085,7.63,8.175,8.72,9.265,9.81,10.355,10.9,
- 11.445,11.99,12.535,13.08,13.625,14.17,14.715,15.26,15.805,16.35,
- 16.895,17.44,17.985,18.53,19.075,19.62,20.165,20.71,21.255,21.8,
- 22.345,22.89,23.435,23.98,24.525,25.07,25.615,26.16,26.705,27.25,
- 27.795,28.34,28.885,29.43,29.975,30.52,31.065,31.61,32.155,32.7,
- 33.245,33.79,34.335,34.88,35.425,35.97,36.515,37.06,37.605,38.15,
- 38.695,39.24,39.785,40.33,40.875,41.42,41.965,42.51,43.055,43.6,
- 44.145,44.69,45.235,45.78,46.325,46.87,47.415,47.96,48.505,49.05,
- 49.595,50.14,50.685,51.23,51.775,52.32,52.865,53.41,53.955,54.5,
- 55.045,55.59,56.135,56.68,57.225,57.77,58.315,58.86,59.405,59.95,
- 60.495,61.04,61.585,62.13,62.675,63.22,63.765,64.31,64.855,65.4,
- 65.945,66.49,67.035,67.58,68.125,68.67,69.215,69.76,70.305,70.85,
- 71.395,71.94,72.485,73.03,73.575,74.12,74.665,75.21,75.755,76.3,
- 76.845,77.39,77.935,78.48,79.025,79.57,80.115,80.66,81.205,81.75,
- 82.295,82.84,83.385,83.93,84.475,85.02,85.565,86.11,86.655,87.2,
- 87.745,88.29,88.835,89.38,89.925,90.47,91.015,91.56,92.105,92.65,
- 93.195,93.74,94.285,94.83,95.375,95.92,96.465,97.01,97.555,98.1,
- 98.645,99.19,99.735,100.28,100.825,101.37,101.915,102.46,103.005,103.55,
- 104.095,104.64,105.185,105.73,106.275,106.82,107.365,107.91,108.455
-
- };
-
private List _musicBeatTextBlock = new List();
// 容忍时间(节拍误差)
@@ -82,17 +55,6 @@ namespace Wpf_AiSportsMicrospace.Views.JumpRope
Loaded += UserControl_Loaded;
Unloaded += UserControl_Unloaded;
_musicJumpRopeContext = new MusicJumpRopeContext();
- _musicBeatsDic = _musicJumpRopeContext.MusicBeatsDic;
-
- _totalDots = _musicJumpRopeContext.MusicBeats["1"].Count();
-
- // 左控件
- LeftBeats.DotCount = _totalDots;
- LeftBeats.MusicBeatsDic = _musicBeatsDic;
-
- // 右控件
- RightBeats.DotCount = _totalDots;
- RightBeats.MusicBeatsDic = _musicBeatsDic;
}
private async void UserControl_Loaded(object sender, RoutedEventArgs e)
@@ -285,8 +247,6 @@ namespace Wpf_AiSportsMicrospace.Views.JumpRope
// 播放背景音乐(循环)
Utils.PlayBackgroundMusic("1.MP3", true);
- StartBeatScrollTimer();
-
for (int i = seconds; i >= 0; i--)
{
countdownText.Text = i.ToString();
@@ -510,10 +470,10 @@ namespace Wpf_AiSportsMicrospace.Views.JumpRope
_musicJumpRopeContext.UserBeatSyncList[indexCopy]++;
_musicBeatTextBlock[indexCopy].Text = $"卡点 x{_musicJumpRopeContext.UserBeatSyncList[indexCopy]}";
- if (indexCopy == 0)
- LeftBeats.SetSelected(currentSecond, true);
- else
- RightBeats.SetSelected(currentSecond, true);
+ //if (indexCopy == 0)
+ // LeftBeats.SetSelected(currentSecond, true);
+ //else
+ // RightBeats.SetSelected(currentSecond, true);
//Application.Current.Dispatcher.BeginInvoke(() =>
//{
@@ -656,39 +616,5 @@ namespace Wpf_AiSportsMicrospace.Views.JumpRope
return userItem;
}
-
- private DispatcherTimer _beatScrollTimer;
- private double totalTime = 108.455; // 音乐总时长
- private int _lastSecond = -1; // 上一次已经处理的秒数
- private void StartBeatScrollTimer()
- {
- _beatScrollTimer = new DispatcherTimer();
- _beatScrollTimer.Interval = TimeSpan.FromMilliseconds(500); // 每秒一次
-
- int lastSecond = -1;
-
- _beatScrollTimer.Tick += (s, e) =>
- {
- double currentTime = Utils.GetMusicCurrentTime();
- int currentSecond = (int)Math.Floor(currentTime)+1;
-
- if (currentSecond <= lastSecond) return;
- lastSecond = currentSecond;
- // 左控件
- if (_musicBeatsDic.TryGetValue(currentSecond, out var leftBeats))
- {
- LeftBeats.SetSelected(currentSecond, true);
- LeftBeats.ScrollToDotCenter(currentSecond, mirror: true);
- }
-
- // 右控件
- if (_musicBeatsDic.TryGetValue(currentSecond, out var rightBeats))
- {
- RightBeats.SetSelected(currentSecond, true);
- RightBeats.ScrollToDotCenter(currentSecond, mirror: false);
- }
- };
- _beatScrollTimer.Start();
- }
}
}