This commit is contained in:
tanglong 2025-09-25 09:36:46 +08:00
parent b761976f8c
commit 8a0c3e3daa
5 changed files with 198 additions and 376 deletions

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@ -4,6 +4,6 @@
xmlns:local="clr-namespace:Wpf_AiSportsMicrospace.MyUserControl" xmlns:local="clr-namespace:Wpf_AiSportsMicrospace.MyUserControl"
Title="Home" Height="600" Width="800" Loaded="Window_Loaded"> Title="Home" Height="600" Width="800" Loaded="Window_Loaded">
<Grid> <Grid>
<local:CoverFlowControl x:Name="coverFlow" HorizontalAlignment="Center" VerticalAlignment="Center"/> <local:CoverFlowControl1 x:Name="coverFlow" HorizontalAlignment="Center" VerticalAlignment="Center"/>
</Grid> </Grid>
</Window> </Window>

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@ -43,23 +43,30 @@ namespace Wpf_AiSportsMicrospace
public Home() public Home()
{ {
InitializeComponent(); InitializeComponent();
_humanPredictor = HumanPredictorFactory.Create(HumanPredictorType.SingleHigh); //_humanPredictor = HumanPredictorFactory.Create(HumanPredictorType.SingleHigh);
_objectDetector = ObjectDetectorFactory.CreateSportGoodsDetector(); //_objectDetector = ObjectDetectorFactory.CreateSportGoodsDetector();
_humanGraphicsRenderer = new HumanGraphicsRenderer(); //_humanGraphicsRenderer = new HumanGraphicsRenderer();
_humanGraphicsRenderer.DrawLabel = false; //_humanGraphicsRenderer.DrawLabel = false;
_sports = SportBase.GetSports(); //_sports = SportBase.GetSports();
_detectQueue = new SportDetectionQueue(); //_detectQueue = new SportDetectionQueue();
string projectRoot = Path.Combine(AppContext.BaseDirectory, @"..\..\.."); string projectRoot = Path.Combine(AppContext.BaseDirectory, @"..\..\..");
string albumPath = Path.Combine(projectRoot, "Resources", "Img", "Album"); string albumPath = Path.Combine(projectRoot, "Resources", "Img", "Album");
// 转换为 Uri // 转换为 Uri
coverFlow.Images.Add(new Uri(Path.Combine(albumPath, "1.jpg"))); //coverFlow.Images.Add(new Uri(Path.Combine(albumPath, "1.jpg")));
coverFlow.Images.Add(new Uri(Path.Combine(albumPath, "2.jpg"))); //coverFlow.Images.Add(new Uri(Path.Combine(albumPath, "2.jpg")));
coverFlow.Images.Add(new Uri(Path.Combine(albumPath, "3.jpg"))); //coverFlow.Images.Add(new Uri(Path.Combine(albumPath, "3.jpg")));
coverFlow.Images.Add(new Uri(Path.Combine(albumPath, "4.jpg"))); //coverFlow.Images.Add(new Uri(Path.Combine(albumPath, "4.jpg")));
coverFlow.Images.Add(new Uri(Path.Combine(albumPath, "5.jpg"))); //coverFlow.Images.Add(new Uri(Path.Combine(albumPath, "5.jpg")));
coverFlow.Images.Add(new CoverFlowItem { ImageUri = new Uri(Path.Combine(albumPath, "1.jpg")) });
coverFlow.Images.Add(new CoverFlowItem { ImageUri = new Uri(Path.Combine(albumPath, "2.jpg")) });
coverFlow.Images.Add(new CoverFlowItem { ImageUri = new Uri(Path.Combine(albumPath, "3.jpg")) });
coverFlow.Images.Add(new CoverFlowItem { ImageUri = new Uri(Path.Combine(albumPath, "4.jpg")) });
coverFlow.Images.Add(new CoverFlowItem { ImageUri = new Uri(Path.Combine(albumPath, "5.jpg")) });
// 默认选中第3张 // 默认选中第3张
coverFlow.SelectedIndex = 2; coverFlow.SelectedIndex = 2;
@ -67,18 +74,18 @@ namespace Wpf_AiSportsMicrospace
private void Window_Loaded(object sender, RoutedEventArgs e) private void Window_Loaded(object sender, RoutedEventArgs e)
{ {
_leftTracker = PostureCalculate.CreatePointTracker("left_wrist", 0); //_leftTracker = PostureCalculate.CreatePointTracker("left_wrist", 0);
_rightTracker = PostureCalculate.CreatePointTracker("right_wrist", 0); //_rightTracker = PostureCalculate.CreatePointTracker("right_wrist", 0);
_leftElbow = PostureCalculate.CreatePointTracker("left_elbow", 0); //_leftElbow = PostureCalculate.CreatePointTracker("left_elbow", 0);
_rightElbow = PostureCalculate.CreatePointTracker("right_elbow", 0); //_rightElbow = PostureCalculate.CreatePointTracker("right_elbow", 0);
_leftTracker.Amplitude = 0.05f; //_leftTracker.Amplitude = 0.05f;
_rightTracker.Amplitude = 0.05f; //_rightTracker.Amplitude = 0.05f;
_leftElbow.Amplitude = 0.05f; //_leftElbow.Amplitude = 0.05f;
_rightElbow.Amplitude = 0.05f; //_rightElbow.Amplitude = 0.05f;
LoadRTSP(); //LoadRTSP();
} }
private void LoadRTSP() private void LoadRTSP()

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@ -5,45 +5,42 @@
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:Wpf_AiSportsMicrospace.MyUserControl" xmlns:local="clr-namespace:Wpf_AiSportsMicrospace.MyUserControl"
mc:Ignorable="d" Background="Black" x:Name="Root"> Height="300" Width="600">
<UserControl.Resources>
<BooleanToVisibilityConverter x:Key="BoolToVisibilityConverter"/>
<local:ProgressToRectangleGeometryConverter x:Key="ProgressToRectangleGeometryConverter"/>
</UserControl.Resources>
<Grid Background="Transparent">
<ItemsControl x:Name="ItemsHost" ItemsSource="{Binding Images, RelativeSource={RelativeSource AncestorType=UserControl}}">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<Canvas/>
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemTemplate>
<DataTemplate>
<Border x:Name="ImageContainer" RenderTransformOrigin="0.5,0.5"
MouseLeftButtonDown="Image_MouseLeftButtonDown"
BorderBrush="Transparent" BorderThickness="4">
<Border.RenderTransform>
<TransformGroup>
<ScaleTransform x:Name="scale" ScaleX="1" ScaleY="1"/>
<TranslateTransform x:Name="translate" X="0" Y="0"/>
</TransformGroup>
</Border.RenderTransform>
<Grid> <Grid>
<Grid.RowDefinitions> <Image Source="{Binding ImageUri}" Stretch="UniformToFill" Width="150" Height="200"/>
<RowDefinition Height="0.7*"/>
<RowDefinition Height="0.3*"/>
</Grid.RowDefinitions>
<!-- 3D视图 --> <!-- 矩形进度条 -->
<_3DTools:Interactive3DDecorator> <Path Stroke="Red" StrokeThickness="4" Visibility="{Binding IsSelected, Converter={StaticResource BoolToVisibilityConverter}}"
<Viewport3D x:Name="viewport3D"> Data="{Binding Progress, Converter={StaticResource ProgressToRectangleGeometryConverter}, ConverterParameter='150,200'}"/>
<Viewport3D.Camera> </Grid>
<PerspectiveCamera Position="0,0,10"/> </Border>
</Viewport3D.Camera> </DataTemplate>
</ItemsControl.ItemTemplate>
<ModelVisual3D> </ItemsControl>
<ModelVisual3D.Content>
<AmbientLight Color="White"/>
</ModelVisual3D.Content>
</ModelVisual3D>
</Viewport3D>
</_3DTools:Interactive3DDecorator>
<!-- 控制Slider -->
<UniformGrid Grid.Row="1" Columns="2" Rows="2" Background="White">
<Slider HorizontalAlignment="Stretch" VerticalAlignment="Center"
SmallChange="1" Maximum="90"
Value="{Binding Path=ModelAngle, ElementName=Root, Mode=TwoWay}"/>
<Slider HorizontalAlignment="Stretch" VerticalAlignment="Center"
Maximum="3" Minimum="1.5" SmallChange="0.5"
Value="{Binding Path=MidModelDistance, ElementName=Root, Mode=TwoWay}"/>
<Slider VerticalAlignment="Center"
Maximum="1" Minimum="0.5"
Value="{Binding Path=XDistanceBetweenModels, ElementName=Root, Mode=TwoWay}"/>
<Slider VerticalAlignment="Center"
Maximum="3"
Value="{Binding Path=ZDistanceBetweenModels, ElementName=Root, Mode=TwoWay}"/>
</UniformGrid>
</Grid> </Grid>
</UserControl> </UserControl>

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@ -1,6 +1,7 @@
using _3DTools; using _3DTools;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Text; using System.Text;
@ -16,344 +17,151 @@ using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D; using System.Windows.Media.Media3D;
using System.Windows.Navigation; using System.Windows.Navigation;
using System.Windows.Shapes; using System.Windows.Shapes;
using System.Windows.Threading;
namespace Wpf_AiSportsMicrospace.MyUserControl namespace Wpf_AiSportsMicrospace.MyUserControl
{ {
/// <summary> /// <summary>
/// CoverFlowControl1.xaml 的交互逻辑 /// CoverFlowControl1.xaml 的交互逻辑
/// </summary> /// </summary>
public partial class CoverFlowControl1 : UserControl public partial class CoverFlowControl1 : UserControl
{ {
public ObservableCollection<CoverFlowItem> Images { get; set; } = new ObservableCollection<CoverFlowItem>();
private int _selectedIndex = 0;
public int SelectedIndex
{
get => _selectedIndex;
set
{
if (Images.Count == 0) return;
if (value < 0) _selectedIndex = Images.Count - 1;
else if (value >= Images.Count) _selectedIndex = 0;
else _selectedIndex = value;
for (int i = 0; i < Images.Count; i++)
{
Images[i].IsSelected = (i == _selectedIndex);
if (i == _selectedIndex) Images[i].Progress = 0;
}
UpdateLayoutWithAnimation();
}
}
public CoverFlowControl1() public CoverFlowControl1()
{ {
InitializeComponent(); InitializeComponent();
InitControl(); DataContext = this;
Loaded += (s, e) => UpdateLayoutWithAnimation(true);
var timer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(30) };
timer.Tick += (s, e) =>
{
if (Images.Count == 0) return;
var current = Images[_selectedIndex];
if (current.Progress < 1)
current.Progress += 0.01; // 调整速度
};
timer.Start();
} }
#region private void Image_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
public static readonly DependencyProperty CurrentMidIndexProperty =
DependencyProperty.Register(
"CurrentMidIndex", typeof(double), typeof(CoverFlowControl),
new FrameworkPropertyMetadata(new PropertyChangedCallback(CurrentMidIndexPropertyChangedCallback)));
private static void CurrentMidIndexPropertyChangedCallback(DependencyObject sender, DependencyPropertyChangedEventArgs arg)
{ {
var ctrl = sender as CoverFlowControl1; if (sender is Border border)
ctrl?.ReLayoutInteractiveVisual3D(); {
var container = ItemsHost.ItemContainerGenerator.ContainerFromItem(border.DataContext) as ContentPresenter;
if (container != null)
{
int index = ItemsHost.ItemContainerGenerator.IndexFromContainer(container);
SelectedIndex = index;
}
}
} }
public double CurrentMidIndex private void UpdateLayoutWithAnimation(bool instant = false)
{ {
get => (double)GetValue(CurrentMidIndexProperty); double centerX = ActualWidth / 2;
set => SetValue(CurrentMidIndexProperty, value); double spacing = 180;
double sideScale = 0.8;
double centerScale = 1.2;
for (int i = 0; i < ItemsHost.Items.Count; i++)
{
var container = ItemsHost.ItemContainerGenerator.ContainerFromIndex(i) as ContentPresenter;
if (container == null) continue;
var border = FindVisualChild<Border>(container);
if (border == null) continue;
var transformGroup = border.RenderTransform as TransformGroup;
var scale = transformGroup.Children[0] as ScaleTransform;
var translate = transformGroup.Children[1] as TranslateTransform;
double targetX;
double targetScale;
double targetOpacity;
if (i == SelectedIndex)
{
targetX = centerX - 75;
targetScale = centerScale;
targetOpacity = 1.0;
} }
else if (i == SelectedIndex - 1 || (SelectedIndex == 0 && i == Images.Count - 1))
public static readonly DependencyProperty ModelAngleProperty =
DependencyProperty.Register(
"ModelAngle", typeof(double), typeof(CoverFlowControl),
new FrameworkPropertyMetadata(70.0, new PropertyChangedCallback(ModelAnglePropertyChangedCallback)));
private static void ModelAnglePropertyChangedCallback(DependencyObject sender, DependencyPropertyChangedEventArgs arg)
{ {
var ctrl = sender as CoverFlowControl1; targetX = centerX - spacing - 75;
ctrl?.ReLayoutInteractiveVisual3D(); targetScale = sideScale;
targetOpacity = 1.0;
} }
else if (i == SelectedIndex + 1 || (SelectedIndex == Images.Count - 1 && i == 0))
public double ModelAngle
{ {
get => (double)GetValue(ModelAngleProperty); targetX = centerX + spacing - 75;
set => SetValue(ModelAngleProperty, value); targetScale = sideScale;
targetOpacity = 1.0;
} }
public static readonly DependencyProperty XDistanceBetweenModelsProperty =
DependencyProperty.Register(
"XDistanceBetweenModels", typeof(double), typeof(CoverFlowControl),
new FrameworkPropertyMetadata(0.5, XDistanceBetweenModelsPropertyChangedCallback));
private static void XDistanceBetweenModelsPropertyChangedCallback(DependencyObject sender, DependencyPropertyChangedEventArgs arg)
{
var ctrl = sender as CoverFlowControl1;
ctrl?.ReLayoutInteractiveVisual3D();
}
public double XDistanceBetweenModels
{
get => (double)GetValue(XDistanceBetweenModelsProperty);
set => SetValue(XDistanceBetweenModelsProperty, value);
}
public static readonly DependencyProperty ZDistanceBetweenModelsProperty =
DependencyProperty.Register(
"ZDistanceBetweenModels", typeof(double), typeof(CoverFlowControl),
new FrameworkPropertyMetadata(0.5, ZDistanceBetweenModelsPropertyChangedCallback));
private static void ZDistanceBetweenModelsPropertyChangedCallback(DependencyObject sender, DependencyPropertyChangedEventArgs arg)
{
var ctrl = sender as CoverFlowControl1;
ctrl?.ReLayoutInteractiveVisual3D();
}
public double ZDistanceBetweenModels
{
get => (double)GetValue(ZDistanceBetweenModelsProperty);
set => SetValue(ZDistanceBetweenModelsProperty, value);
}
public static readonly DependencyProperty MidModelDistanceProperty =
DependencyProperty.Register(
"MidModelDistance", typeof(double), typeof(CoverFlowControl),
new FrameworkPropertyMetadata(1.5, MidModelDistancePropertyChangedCallback));
private static void MidModelDistancePropertyChangedCallback(DependencyObject sender, DependencyPropertyChangedEventArgs arg)
{
var ctrl = sender as CoverFlowControl1;
ctrl?.ReLayoutInteractiveVisual3D();
}
public double MidModelDistance
{
get => (double)GetValue(MidModelDistanceProperty);
set => SetValue(MidModelDistanceProperty, value);
}
#endregion
private void InitControl()
{
this.LoadImageToViewport3D(this.GetUserImages());
// 鼠标事件改为控件自身
this.MouseDown += (s, e) =>
{
if (e.LeftButton == MouseButtonState.Pressed)
this.CurrentMidIndex++;
else else
this.CurrentMidIndex--;
};
}
/// <summary>
/// 获取当前用户的图片文件夹中的图片(不包含子文件夹)
/// </summary>
/// <returns>返回图片路径列表</returns>
private List<string> GetUserImages()
{ {
List<string> images = new List<string>(); targetX = centerX - 75;
targetScale = sideScale;
targetOpacity = 0.0;
}
string path = Environment.GetFolderPath(Environment.SpecialFolder.MyPictures); if (instant)
DirectoryInfo dir = new DirectoryInfo(path);
FileInfo[] files = dir.GetFiles("*.jpg", SearchOption.AllDirectories);
if (files != null)
{ {
foreach (FileInfo file in files) translate.X = targetX;
scale.ScaleX = scale.ScaleY = targetScale;
border.Opacity = targetOpacity;
}
else
{ {
images.Add(file.FullName); translate.BeginAnimation(TranslateTransform.XProperty,
new DoubleAnimation(targetX, TimeSpan.FromMilliseconds(400)) { EasingFunction = new QuadraticEase() });
scale.BeginAnimation(ScaleTransform.ScaleXProperty,
new DoubleAnimation(targetScale, TimeSpan.FromMilliseconds(400)) { EasingFunction = new QuadraticEase() });
scale.BeginAnimation(ScaleTransform.ScaleYProperty,
new DoubleAnimation(targetScale, TimeSpan.FromMilliseconds(400)) { EasingFunction = new QuadraticEase() });
border.BeginAnimation(Border.OpacityProperty,
new DoubleAnimation(targetOpacity, TimeSpan.FromMilliseconds(400)));
}
} }
} }
return images; private static T FindVisualChild<T>(DependencyObject obj) where T : DependencyObject
}
/// <summary>
/// 添加图片到视口
/// </summary>
/// <param name="images"></param>
private void LoadImageToViewport3D(List<string> images)
{ {
if (images == null) for (int i = 0; i < VisualTreeHelper.GetChildrenCount(obj); i++)
{ {
return; var child = VisualTreeHelper.GetChild(obj, i);
if (child is T target) return target;
var result = FindVisualChild<T>(child);
if (result != null) return result;
}
return null;
} }
for (int i = 0; i < images.Count; i++) public void SlideLeft() => SelectedIndex++;
{ public void SlideRight() => SelectedIndex--;
string imageFile = images[i];
InteractiveVisual3D iv3d = this.CreateInteractiveVisual3D(imageFile, i);
this.viewport3D.Children.Add(iv3d);
} }
this.ReLayoutInteractiveVisual3D();
}
private InteractiveVisual3D CreateInteractiveVisual3D(string imageFile, int index)
{
InteractiveVisual3D iv3d = new InteractiveVisual3D();
iv3d.Visual = this.CreateVisual(imageFile, index);
iv3d.Geometry = this.CreateGeometry3D();
iv3d.Transform = this.CreateEmptyTransform3DGroup();
return iv3d;
}
/// <summary>
/// 创建一个空的Transform3DGroup
/// </summary>
/// <returns></returns>
private Transform3DGroup CreateEmptyTransform3DGroup()
{
Transform3DGroup group = new Transform3DGroup();
group.Children.Add(new RotateTransform3D(new AxisAngleRotation3D(new Vector3D(0, 1, 0), 0)));
group.Children.Add(new TranslateTransform3D(new Vector3D()));
group.Children.Add(new ScaleTransform3D());
return group;
}
/// <summary>
/// 创建3D图形
/// </summary>
/// <returns>创建的3D图形</returns>
private Geometry3D CreateGeometry3D()
{
MeshGeometry3D geometry = new MeshGeometry3D();
geometry.Positions = new Point3DCollection();
geometry.Positions.Add(new Point3D(-1, 1, 0));
geometry.Positions.Add(new Point3D(-1, -1, 0));
geometry.Positions.Add(new Point3D(1, -1, 0));
geometry.Positions.Add(new Point3D(1, 1, 0));
geometry.TriangleIndices = new Int32Collection();
geometry.TriangleIndices.Add(0);
geometry.TriangleIndices.Add(1);
geometry.TriangleIndices.Add(2);
geometry.TriangleIndices.Add(0);
geometry.TriangleIndices.Add(2);
geometry.TriangleIndices.Add(3);
geometry.TextureCoordinates = new PointCollection();
geometry.TextureCoordinates.Add(new Point(0, 0));
geometry.TextureCoordinates.Add(new Point(0, 1));
geometry.TextureCoordinates.Add(new Point(1, 1));
geometry.TextureCoordinates.Add(new Point(1, 0));
return geometry;
}
/// <summary>
/// 由指定的图片路径创建一个可视对象
/// </summary>
/// <param name="imageFile">图片路径</param>
/// <returns>创建的可视对象</returns>
private Visual CreateVisual(string imageFile, int index)
{
BitmapImage bmp = null;
try
{
bmp = new BitmapImage(new Uri(imageFile));
}
catch
{
}
Image img = new Image();
img.Width = 50;
img.Source = bmp;
Border outBordre = new Border();
outBordre.BorderBrush = Brushes.White;
outBordre.BorderThickness = new Thickness(0.5);
outBordre.Child = img;
outBordre.MouseDown += delegate (object sender, MouseButtonEventArgs e)
{
this.CurrentMidIndex = index;
e.Handled = true;
};
return outBordre;
}
/// <summary>
/// 重新布局3D内容
/// </summary>
private void ReLayoutInteractiveVisual3D()
{
int j = 0;
for (int i = 0; i < this.viewport3D.Children.Count; i++)
{
InteractiveVisual3D iv3d = this.viewport3D.Children[i] as InteractiveVisual3D;
if (iv3d != null)
{
double angle = 0;
double offsetX = 0;
double offsetZ = 0;
this.GetTransformOfInteractiveVisual3D(j++, this.CurrentMidIndex, out angle, out offsetX, out offsetZ);
NameScope.SetNameScope(this, new NameScope());
this.RegisterName("iv3d", iv3d);
Duration time = new Duration(TimeSpan.FromSeconds(0.3));
DoubleAnimation angleAnimation = new DoubleAnimation(angle, time);
DoubleAnimation xAnimation = new DoubleAnimation(offsetX, time);
DoubleAnimation zAnimation = new DoubleAnimation(offsetZ, time);
Storyboard story = new Storyboard();
story.Children.Add(angleAnimation);
story.Children.Add(xAnimation);
story.Children.Add(zAnimation);
Storyboard.SetTargetName(angleAnimation, "iv3d");
Storyboard.SetTargetName(xAnimation, "iv3d");
Storyboard.SetTargetName(zAnimation, "iv3d");
Storyboard.SetTargetProperty(
angleAnimation,
new PropertyPath("(ModelVisual3D.Transform).(Transform3DGroup.Children)[0].(RotateTransform3D.Rotation).(AxisAngleRotation3D.Angle)"));
Storyboard.SetTargetProperty(
xAnimation,
new PropertyPath("(ModelVisual3D.Transform).(Transform3DGroup.Children)[1].(TranslateTransform3D.OffsetX)"));
Storyboard.SetTargetProperty(
zAnimation,
new PropertyPath("(ModelVisual3D.Transform).(Transform3DGroup.Children)[1].(TranslateTransform3D.OffsetZ)"));
story.Begin(this);
}
}
}
/// <summary>
/// 依照InteractiveVisual3D在列表中的序号来变换其位置等
/// </summary>
/// <param name="index">在列表中的序号</param>
/// <param name="midIndex">列表中被作为中间项的序号</param>
private void GetTransformOfInteractiveVisual3D(int index, double midIndex, out double angle, out double offsetX, out double offsetZ)
{
double disToMidIndex = index - midIndex;
//旋转,两翼的图片各旋转一定的度数
angle = 0;
if (disToMidIndex < 0)
{
angle = this.ModelAngle;//左边的旋转N度
}
else if (disToMidIndex > 0)
{
angle = (-this.ModelAngle);//右边的旋转-N度
}
//平移,两翼的图片逐渐向X轴负和正两个方向展开
offsetX = 0;//中间的不平移
if (Math.Abs(disToMidIndex) <= 1)
{
offsetX = disToMidIndex * this.MidModelDistance;
}
else if (disToMidIndex != 0)
{
offsetX = disToMidIndex * this.XDistanceBetweenModels + (disToMidIndex > 0 ? this.MidModelDistance : -this.MidModelDistance);
}
//两翼的图片逐渐向Z轴负方向移动一点,造成中间突出(离观众较近的效果)
offsetZ = Math.Abs(disToMidIndex) * -this.ZDistanceBetweenModels;
}
}
} }

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@ -8,17 +8,27 @@ using System.Windows;
namespace Wpf_AiSportsMicrospace.MyUserControl namespace Wpf_AiSportsMicrospace.MyUserControl
{ {
public class CoverFlowItem : DependencyObject public class CoverFlowItem : INotifyPropertyChanged
{ {
private bool _isSelected;
private double _progress; // 0~1
public Uri ImageUri { get; set; } public Uri ImageUri { get; set; }
public bool IsSelected
{
get => _isSelected;
set { _isSelected = value; OnPropertyChanged(nameof(IsSelected)); }
}
public double Progress public double Progress
{ {
get => (double)GetValue(ProgressProperty); get => _progress;
set => SetValue(ProgressProperty, value); set { _progress = value; OnPropertyChanged(nameof(Progress)); }
} }
public static readonly DependencyProperty ProgressProperty = public event PropertyChangedEventHandler PropertyChanged;
DependencyProperty.Register(nameof(Progress), typeof(double), typeof(CoverFlowItem), new PropertyMetadata(0.0)); protected void OnPropertyChanged(string name) =>
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(name));
} }
} }