update:页面渲染点位修改

This commit is contained in:
ltx 2026-02-05 09:04:43 +08:00
parent 6e508d3185
commit 5aa415bb9a
3 changed files with 13 additions and 181 deletions

View File

@ -20,7 +20,7 @@ namespace Dto
public List<SportBase> Sports { get; private set; }
public List<string> UseNameList { get; private set; } = new()
{
"游客-A", "游客-B", "游客-C", "游客-D", "游客-E", "游客-F"
"游客-A", "游客-B", "游客-C", "游客-D", "游客-E", "游客-F", "游客-G", "游客-H", "游客-I", "游客-F", "游客-J"
};
public WhackAMoleContext()
{

View File

@ -441,15 +441,12 @@ namespace Wpf_AiSportsMicrospace.Views
_groupJumpRopeContext.UserList.Clear();
_groupJumpRopeContext.UserNumberList.Clear();
double imgWidth = userBox.ActualWidth;
double imgHeight = userBox.ActualHeight;
double radius = 100;
for (int i = 0; i < _groupJumpRopeContext.CirclePositions.Count; i++)
{
var pos = _groupJumpRopeContext.CirclePositions[i];
double x = pos.XNorm * imgWidth;
double y = pos.YNorm * imgHeight;
double x = pos.XNorm ;
double y = pos.YNorm ;
// 绘制发光圆
var userItem = AddUserItem(x, y, i);
@ -476,8 +473,8 @@ namespace Wpf_AiSportsMicrospace.Views
}
private void UpdateCircleCounts(List<Human> humans)
{
double radiusNormX = 0.07;
double radiusNormY = 0.14;
double radiusNormX = 150;
double radiusNormY = 150;
for (int i = 0; i < _groupJumpRopeContext.CirclePositions.Count; i++)
{
@ -494,10 +491,10 @@ namespace Wpf_AiSportsMicrospace.Views
if (rightFoot == null || leftFoot == null)
continue;
double xRightNorm = rightFoot.X / userBox.ActualWidth;
double xLeftNorm = leftFoot.X / userBox.ActualWidth;
double yRightNorm = rightFoot.Y / userBox.ActualHeight;
double yLeftNorm = leftFoot.Y / userBox.ActualHeight;
double xRightNorm = rightFoot.X ;
double xLeftNorm = leftFoot.X ;
double yRightNorm = rightFoot.Y ;
double yLeftNorm = leftFoot.Y ;
bool outOfCircle =
xRightNorm < (circleX - radiusNormX) || xRightNorm > (circleX + radiusNormX) ||
@ -570,7 +567,7 @@ namespace Wpf_AiSportsMicrospace.Views
userItem.HorizontalAlignment = HorizontalAlignment.Left;
userItem.ImageState = "1";
//userItem.Margin = new Thickness(centerX - (index == 0 ? 80 : index == 6 ? 190 : 135), centerY - 540, 0, 0);
userItem.Margin = new Thickness(centerX - 265, centerY - 500, 0, 0);
userItem.Margin = new Thickness(centerX - 25 - 100, centerY - 490 , 0, 0);
userBox.Children.Add(userItem);
_groupJumpRopeContext.UserList.Add(userItem);
_groupJumpRopeContext.UserNumberList.Add("0");

View File

@ -329,132 +329,6 @@ namespace Views.SquatFu
private bool _firstHandTriggered;
private int _lastCountdownSecond = 3;
private DateTime? _countdownStartTime;
public int DetectRightHandRaise(List<Human> humans)
{
if (humans == null || humans.Count == 0)
return (int)WavingAction.None;
foreach (var human in humans)
{
if (human?.Keypoints == null)
continue;
// --- 筛选右脚踝坐标 ---
var rightAnkle = human.Keypoints.FirstOrDefault(k => k.Name == "right_ankle");
if (rightAnkle == null)
continue;
double xNorm = rightAnkle.X / 1920;
double yNorm = rightAnkle.Y / 1080;
// 仅检测中心区域内的人
if (!(xNorm >= 0.44 && xNorm <= 0.57 && yNorm >= 0.81))
continue;
// --- 获取右臂关键点 ---
var rightWrist = human.Keypoints.FirstOrDefault(k => k.Name == "right_wrist");
var rightElbow = human.Keypoints.FirstOrDefault(k => k.Name == "right_elbow");
const double raiseThreshold = 60; // 举手阈值
const double holdDuration = 1; // 持续时间(秒)
const int countdownSeconds = 3; // 倒计时长度
bool handRaised = false;
if (rightWrist != null && rightElbow != null)
{
double verticalRise = rightElbow.Y - rightWrist.Y;
handRaised = verticalRise >= raiseThreshold;
}
// ---------- 第一步:持续举手触发倒计时 ----------
if (!_firstHandTriggered)
{
if (handRaised)
{
_raiseStartTime ??= DateTime.Now;
var holdElapsed = (DateTime.Now - _raiseStartTime.Value).TotalSeconds;
if (holdElapsed >= holdDuration)
{
// 举手达到指定时间,启动倒计时
_firstHandTriggered = true;
_countdownStartTime = DateTime.Now;
_lastCountdownSecond = countdownSeconds;
return (int)WavingAction.FirstHand;
}
}
else
{
// 手放下,重置举手开始时间
_raiseStartTime = DateTime.Now;
}
continue; // 本人未触发,检测下一个人
}
// ---------- 第二步:倒计时逻辑 ----------
var countdownElapsed = (DateTime.Now - _countdownStartTime.Value).TotalSeconds;
int currentSecond = countdownSeconds - (int)Math.Floor(countdownElapsed);
if (currentSecond > 0 && currentSecond != _lastCountdownSecond)
{
_lastCountdownSecond = currentSecond;
Console.WriteLine($"倒计时:{currentSecond}");
return (int)WavingAction.Raising; // 倒计时中
}
if (countdownElapsed >= countdownSeconds)
{
ResetRaiseState();
return (int)WavingAction.RaiseHand; // 举手完成
}
return (int)WavingAction.Raising;
}
// 没有任何中心区域内的人举手
return (int)WavingAction.None;
}
public int DetectLeftHandRaise(List<Human> humans)
{
if (humans == null || humans.Count == 0)
return (int)WavingAction.None;
foreach (var human in humans)
{
if (human?.Keypoints == null)
continue;
// --- 筛选右脚踝坐标 ---
var rightAnkle = human.Keypoints.FirstOrDefault(k => k.Name == "right_ankle");
if (rightAnkle == null)
continue;
double xNorm = rightAnkle.X / 1920;
double yNorm = rightAnkle.Y / 1080;
// 仅检测中心区域内的人
if (!(xNorm >= 0.44 && xNorm <= 0.57 && yNorm >= 0.81))
continue;
// 获取左手关键点
var leftWrist = human.Keypoints.FirstOrDefault(k => k.Name == "left_wrist");
var leftElbow = human.Keypoints.FirstOrDefault(k => k.Name == "left_elbow");
if (leftWrist == null || leftElbow == null)
continue;
const double raiseThreshold = 60; // 举手阈值
// 判断左手是否举起
double verticalRise = leftElbow.Y - leftWrist.Y;
if (verticalRise >= raiseThreshold)
{
return (int)WavingAction.RaiseHand; // 一旦检测到左手举起,立即返回
}
}
return (int)WavingAction.None; // 没有检测到举手
}
private void ResetRaiseState()
{
@ -470,14 +344,12 @@ namespace Views.SquatFu
_groupJumpRopeContext.UserList.Clear();
_groupJumpRopeContext.UserNumberList.Clear();
double imgWidth = userBox.ActualWidth;
double imgHeight = userBox.ActualHeight;
for (int i = 0; i < _groupJumpRopeContext.CirclePositions.Count; i++)
{
var pos = _groupJumpRopeContext.CirclePositions[i];
double x = pos.XNorm * imgWidth;
double y = pos.YNorm * imgHeight;
double x = pos.XNorm ;
double y = pos.YNorm ;
// 绘制发光圆
var userItem = AddUserItem(x, y, i);
@ -581,43 +453,6 @@ namespace Views.SquatFu
}
}
private string GetJumpState(int circleIndex, bool humanInCircle)
{
if (!humanInCircle)
{
// 无人 → 出圈
return "3";
}
string currentNumber = _groupJumpRopeContext.UserNumberList[circleIndex];
if (!_jumpStatus.ContainsKey(circleIndex))
{
_jumpStatus[circleIndex] = (currentNumber, DateTime.Now, "1"); // 初始状态先为停止
return "1";
}
var (lastNumber, lastChangeTime, lastState) = _jumpStatus[circleIndex];
if (currentNumber != lastNumber)
{
// 数字变化 → 跳绳中
_jumpStatus[circleIndex] = (currentNumber, DateTime.Now, "2");
return "2";
}
// 数字未变化,判断是否超过 2 秒
double elapsed = (DateTime.Now - lastChangeTime).TotalSeconds;
if (elapsed >= 0.8)
{
// 超过 2 秒未变化 → 停止
_jumpStatus[circleIndex] = (currentNumber, lastChangeTime, "1");
return "1";
}
// 维持上次状态
return lastState;
}
private WhackAMoleUserControl AddUserItem(double centerX, double centerY, int index)
{
var userItem = new WhackAMoleUserControl();
@ -629,7 +464,7 @@ namespace Views.SquatFu
userItem.Index = index;
//userItem.ImageState = "1";
//userItem.Margin = new Thickness(centerX - (index == 0 ? 80 : index == 6 ? 190 : 135), centerY - 540, 0, 0);
userItem.Margin = new Thickness(centerX - 265, centerY - 530, 0, 0);
userItem.Margin = new Thickness(centerX , centerY - 600 - 50, 0, 0);
userBox.Children.Add(userItem);
_groupJumpRopeContext.UserList.Add(userItem);
_groupJumpRopeContext.UserNumberList.Add("0");