音乐
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@ -64,8 +64,9 @@ namespace Wpf_AiSportsMicrospace.Views.JumpRope
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};
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};
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private List<TextBlock> _musicBeatTextBlock = new List<TextBlock>();
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private List<TextBlock> _musicBeatTextBlock = new List<TextBlock>();
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// 容忍时间(节拍误差)
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// 容忍时间(节拍误差)
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public double _beatTolerance = 0.15; // ±150ms
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public double _beatTolerance = 0.25; // ±150ms
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public MusicJumpRope()
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public MusicJumpRope()
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{
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{
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@ -252,11 +253,8 @@ namespace Wpf_AiSportsMicrospace.Views.JumpRope
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{
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{
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countdownText.Text = "GO!";
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countdownText.Text = "GO!";
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countdownGrid.Visibility = Visibility.Hidden;
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countdownGrid.Visibility = Visibility.Hidden;
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// 播放背景音乐(循环)
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Utils.PlayBackgroundMusic("1.MP3", true);
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// 启动60秒倒计时(独立任务)
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// 启动60秒倒计时(独立任务)
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StartGameCountdown(108);
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StartGameCountdown(105);
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}
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}
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private async void StartGameCountdown(int seconds)
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private async void StartGameCountdown(int seconds)
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@ -265,6 +263,9 @@ namespace Wpf_AiSportsMicrospace.Views.JumpRope
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countdownGrid.Visibility = Visibility.Visible;
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countdownGrid.Visibility = Visibility.Visible;
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// 播放背景音乐(循环)
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Utils.PlayBackgroundMusic("1.MP3", true);
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for (int i = seconds; i >= 0; i--)
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for (int i = seconds; i >= 0; i--)
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{
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{
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countdownText.Text = i.ToString();
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countdownText.Text = i.ToString();
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