diff --git a/Wpf_AiSportsMicrospace/Common/SportOperate.cs b/Wpf_AiSportsMicrospace/Common/SportOperate.cs index d6de074..ccd8b65 100644 --- a/Wpf_AiSportsMicrospace/Common/SportOperate.cs +++ b/Wpf_AiSportsMicrospace/Common/SportOperate.cs @@ -173,6 +173,9 @@ namespace Wpf_AiSportsMicrospace.Common _firstHandTriggered = false; return (int)WavingAction.RaiseHand; } + + // 举手中 + return (int)WavingAction.Raising; } /// diff --git a/Wpf_AiSportsMicrospace/Common/Utils.cs b/Wpf_AiSportsMicrospace/Common/Utils.cs index 014089b..ea5781e 100644 --- a/Wpf_AiSportsMicrospace/Common/Utils.cs +++ b/Wpf_AiSportsMicrospace/Common/Utils.cs @@ -367,7 +367,7 @@ namespace Wpf_AiSportsMicrospace.Common { cfg.Point1, cfg.Point2, cfg.Point3, cfg.Point4, cfg.Point5, cfg.Point6, - cfg.Point7, cfg.Point8, cfg.Point9, cfg.Point10 + cfg.Point7, cfg.Point8, cfg.Point9 }; // 取前 pointCount 个点 diff --git a/Wpf_AiSportsMicrospace/Views/JumpLong/StandingLeap.xaml.cs b/Wpf_AiSportsMicrospace/Views/JumpLong/StandingLeap.xaml.cs index 890a006..6ce8e0e 100644 --- a/Wpf_AiSportsMicrospace/Views/JumpLong/StandingLeap.xaml.cs +++ b/Wpf_AiSportsMicrospace/Views/JumpLong/StandingLeap.xaml.cs @@ -234,7 +234,7 @@ namespace Views.JumpLong ImageBehavior.GetAnimationController(centerImg4).Play(); await Task.Delay(2100); _sport.Stop();//关闭运动 - _mainWin.FacialRecognitionEvent -= this.HumanPredicting; + //_mainWin.FacialRecognitionEvent -= this.HumanPredicting; count.Text = counts; time.Text = _sport.GetFormatTimes(); ShowRope();