diff --git a/Wpf_AiSportsMicrospace/Views/JumpRope/GroupJumpRope.xaml.cs b/Wpf_AiSportsMicrospace/Views/JumpRope/GroupJumpRope.xaml.cs index 861350b..7547f4f 100644 --- a/Wpf_AiSportsMicrospace/Views/JumpRope/GroupJumpRope.xaml.cs +++ b/Wpf_AiSportsMicrospace/Views/JumpRope/GroupJumpRope.xaml.cs @@ -295,7 +295,7 @@ namespace Wpf_AiSportsMicrospace.Views ShowRankingBoard(RankingItemList); Utils.StopBackgroundMusic(); - _currentGameState = GameState.Running; + _currentGameState = GameState.NotStarted; _mainWin.HumanFrameUpdated += OnHumanFrameUpdated; _mainWin.WebcamClient.StartExtract(); } diff --git a/Wpf_AiSportsMicrospace/Views/JumpRope/MusicJumpRope.xaml.cs b/Wpf_AiSportsMicrospace/Views/JumpRope/MusicJumpRope.xaml.cs index c4a9f4b..08a1e53 100644 --- a/Wpf_AiSportsMicrospace/Views/JumpRope/MusicJumpRope.xaml.cs +++ b/Wpf_AiSportsMicrospace/Views/JumpRope/MusicJumpRope.xaml.cs @@ -301,7 +301,7 @@ namespace Wpf_AiSportsMicrospace.Views.JumpRope // 更新游戏状态 - _currentGameState = GameState.Running; + _currentGameState = GameState.NotStarted; // 恢复视频流 Application.Current.Dispatcher.Invoke(() =>